ATHLETE PROCEDURES
TRACK EVENTS
10 minutes prior to the Event:
Athletes are asked to assemble at the start line area of their event to confirm heat and lane assignments. Heats may be combined to ensure full sections.
Track Schedule may move ahead as much as 10 minutes if entries permit.
400m – No Starting Blocks.
Athletes will use a crouch start and have 3 commands (On your marks/ Set / Gun)
FIELD EVENTS
15 minutes prior to the Event:
Athletes check in at competition site. Athletes are expected to be warmed up and ready to start at the scheduled time for their event.
Long/Triple jump – east side of stadium outside of track
High Jump – North End of infield
Pole vault – East side of stadium
Shot put – Northeast corner of stadium outside of track
Discus – Northeast corner of Infield
Javelin – South end of Infield
Special Field event rules
Due to large fields and limited time we will be using the following special rules:
High Jump - Each Competitor will have a maximum of 8 attempts allowed and the 3 consecutive miss rule still applies.
Pole Vault – Will use the “5 Alive” rule
Horizontal Jumps and Throws - (Long Jump/Triple Jump/Shot/Discus/Javelin).
Flights of a maximum of 15 competitors will be established after check-in
Each Competitor will have a maximum of 3 attempts.